About the Company
Hopper Viet Nam Company Limited is a Game development Company focused on creating engaging and high- quality games for global users. We apply AI technologies to enhance gameplay, optimize operations, and deliver smarter, more immersive game experience.
Job summary
We are seeking a Game UIUX Artist to design intuitive, visually engaging under interfaces and player experiences for our games. You will work closely with cross- functional teams to deliver high- quality UI assets and UX flows that align with the game’s art style, product direction, and production requirements, while meeting tight schedules and supporting efficient workflows.
Job description
RESPONSIBILITIES
UX (Thinking and Logic)
Collaborate with Game Designers to translate game features into clear, logical user flows and wireframes;
Optimize user experience (UX) to ensure in- game information (HUD, Inventory, Shop, etc.) is presented intuitively, clearly, and without visual clutter.
UI (Visual and Execution)
Design high- quality UI assets, including icons, buttons, panels, menus, and HUD elements, ensuring consistency with the game’s overall art style;
Understand and apply UI animations and motion effects for interactions such as button presses, screen transitions, and reward feedback to enhance overall game feel.
Technical (Implementation)
Prepare and optimize UI assets for Game Developers, including proper slicing and exporting.
[Important] Actively participate in or support UI integration into game engines (Unity / Unreal / Cocos), with hands- on experience in prefabs and anchor/pivot setup considered a strong advantage;
BENEFITS
15 Annual Leaves;
Free parking fee;
Board- games/Team building activities.
Meal allowance;
Available coffee, tea at the office;
Periodic Company lunch/Company Dinner;
Attractive compensation and benefits;
Birthday gift;
Opportunities to work with International and Experienced talents;
REQUIREMENTS
Detail- oriented and meticulous in work;
Proficient in using Figma for design and skilled in working with Photoshop and Illustrator;
Experience in handling tasks within tight schedules and working under pressure;
Ability to receive, understand, and apply feedback effectively in alignment with product direction and requirements;
Good English communication is a plus.
Experience in mass production workflows and applying AI tools in the design process;
Academic background in Arts or equivalent and at least 2 ~ 3 years of experience in a same position;
Strong analytical and logical thinking skills;
CV and Portfolio are available;
Knowledge of UIUX and Game Design;
Mindset on designing in Shape, Composition, Color, Shade and Light;
(*) Working Hour: 09:00- 18:00/ Monday to Friday
TO APPLY PLEASE SEND YOUR CV AND PORTFOLIO IN ENGLISH.