Hi there, we’re Article. We’re a North American based furniture company creating remarkably better furniture experiences one sofa at a time. And as the 3D Designer, you’ll create high- quality 3D models for furniture and product visualization by converting SolidWorks models and scanned OBJ files into optimized 3ds Max assets.
Why We Need You:
As a 3D Designer, your main tasks will include re- topology, UV mapping, and texturing using Substance Designer. You will also review and improve vendor- created models to ensure they meet our quality standards. There might be occasions that you need to travel within Vietnam to factories for data capture, scanning, or measurements.
Why would a furniture company have a 3D & CGI team?
This transformative approach offers us the speed and flexibility to remain highly competitive and carve out new ways to impress customers and gain market share.
Our new 3D & CGI team at Article plays a pivotal role in showcasing our products and driving customer engagement. Your work will contribute to the visual appeal of our brand and directly impact customer perception.
CGI enables Article to expand the horizons of the eCommerce shopping experience in many new ways, including augmented reality, product and space configurators, and beyond.
Why Article?
At Article, we grow and have fun together through regular in- office training and team activities. These moments help us build connection, collaboration, and creativity across our teams all year long.
What started in 2019 as a project to strengthen our relationships with our Asian vendors has grown into a permanent operation in Ho Chi Minh City. Article currently has ≈70 employees in Vietnam, across our Sourcing, Technical Product Development, Quality, HR, Logistics, PMO and Accounting functions.
As a Particle (people of Article), you will have a high level of autonomy to solve challenging, meaningful problems the best way you can. That means you’re trusted to explore solutions you believe will work best (you’re the expert, after all). You’ll do all this while growing your skills within a company that is redefining the furniture industry.
What You’ll Do:
You’ll join a team of 10 international marketing and product- visualization specialists and contribute to building Article’s 3D asset library with accuracy and consistency.
• UV unwrap and texture assets using Substance.
• Apply photogrammetry techniques when needed.
• Review and refine vendor- created SolidWorks or scanned models.
• Recommend tools and processes to improve 3D workflows.
• Work within established pipelines for furniture and product visualization.
• Re- topologize geometry into efficient, accurate quad- based meshes.
• Recreate real- world products in 3D with high fidelity.
• Occasionally travel within Vietnam for data capture, scanning, and photography.
• Convert SolidWorks parts/assemblies and scanned OBJ files into clean, native 3ds Max models.